![]() In addition, the moving sonar ping is not visible outside of 8 km. It is generally not as accurate as fuel spills, as the ping launch effect is only accurate within 1 km. In combination with the ping launch effect, it allows surface ships to get a general idea of the location of the submarine. ![]() In addition to this visual effect, the actual sonar ping moving across the map is visible to ships within 8 km. When a submarine uses its sonar, a visual effect appears within a 1 km radius of her, lasting five seconds. Fuel spills last for 40 seconds, and are the best way to pinpoint a submarine’s location, as they always leak from the exact location of a submarine, unlike sonar ping emissions. When a submarine is hit at periscope or maximum depth from any armament, she begins to leak fuel (oil) that rises to the surface, regardless of whether she is detected or undetected. Other methods include consumables such as Hydroacoustic Search and Surveillance Radar. The two primary means of finding a submarine are fuel spills and emitted sonar pings. 4.2 Against Conventional/Unguided Torpedoes (AKA “Shotgunning”).4 Defense Against Submarine-Launched Weapons.
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